2012年8月13日星期一

The Tera the history of the development

It seems like ages ago that we started covering Blue Hole Studios’ and En Masse Entertainment’s TheTera Gold Exiled Realm of Arborea (or TERA, as it’s now commonly known). In our time covering TERA, going all the way back to 2010, we’ve talked about everything from the art style, to the political system, and even 2009 had a preview from our own Carolyn Koh. It’s amazing to see how the game has changed so much in those three years.

Now today, even though we’ve had a carried over Open Beta and head-start under our belts already, TERA officially launches. In a year that’s shaping up to be a great one for the MMORPG, En Masse’s game has run the gauntlet of beta and media reactions and predictions. But it’s only from today onward that really and truly matters going forward.

aybe you’ve read my first Review in progress column, but in case you haven’t TERA is growing on me. In honor of their launch today, I think we’ll compile five things that really make me smile when playing, and to be fair: a few that make me /sadpanda as well. Please feel free to list your own ups and downs Tera Online Gold below! See you guys on Dragonfall!

1 条评论:

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